Abh mod/Expanding Sphere Generator

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The Expanding Sphere Generator (ESG) was introduced in 0.5.3RC1 (formerly 0.5.1). Originally it could be used for ramming and push ships but this was removed due side effects and partial functioning. As of 0.5.3 it relies on effects and hiteffects. As it requires considerable computer power and lags the game its field range has been limited to a 103 tile range.


The ESG is a multi mode system. In defensive mode it generates an plasma energy field which will damage enemy ships when they come into contact with the field. It can start fires if the ships is not armored or shielded or has holes allowing plasma to intrude. It also destroys missile and likewise weapons when they come into contact. In attack mode it will fire a shot which is attracted to shields. Its plasma energy field damages shields and disrupt energy systems. It does only minimal physical damage but can cause fire.


By toggling its mode button the weapon can be switched between defensive and attack mode. By default it is in defensive mode.

Building recommendations

  • Build it inside.


  • 0.6.1+ : The weapon no longer emits waves of plasma into the plasma ring to engage any number of enemy penetrating the ring. Instead it sends out a limited number when needed. This was done to minimize lagging the game.
  • 0.6.2 Health was raised from a ratio of 1.5 for armored parts to 3.0, inline with vanilla, which was raised from 2.0 to 3.0 to 4.0 in Cosmoteer 0.14.7.