Abh mod/Fleet Ballistic Missile Silo
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The Fleet Ballistic Missile Silo was introduced in 0.4.8. It was meant for a later version but was moved ahead due to mounting request. As it does not feature its full potential as planned. It's less destructive than planned, hence, to counter it is cheaper to produce for a higher rate of fire.
It's a large ballistic missile which disperses MIRVs.
It requires a lot of missile parts to be produced. As a nuclear weapon it also requires nukes from the Nuke Factory. It fires like any missile but with a range of 1000. Each nuclear explosion is limited to a range of 7 and has energy disrupting EMP effects.
As of 0.6.2+ the silo can fire different missiles. The fleet ballistic missile can be switched to the Escalayer missile.
- To maximize the rate of fire, two Missile Factory should be dedicated.
As of 0.6.2+ it has been merged with the Escalayer Missile Silo.