Difference between revisions of "Abh mod/Mine Dispenser 2"
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(Created page with "==Overview== The '''Mine Dispenser 2''' was introduced in 0.6.2. ==Usage== It requires a lot of missile parts and antimatter. It releases a self-replicating and cloaking mine...") |
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==Changes== | ==Changes== | ||
* 0.6.2 Health was raised from a ratio of 1.5 for armored parts to 3.0, inline with vanilla, which was raised from 2.0 to 3.0 to 4.0 in Cosmoteer 0.14.7. | * 0.6.2 Health was raised from a ratio of 1.5 for armored parts to 3.0, inline with vanilla, which was raised from 2.0 to 3.0 to 4.0 in Cosmoteer 0.14.7. | ||
+ | * 0.7.2 Antimatter consumption reduced to 1/4, the same as mini torpedoes. | ||
{{Abh mod part types}} | {{Abh mod part types}} | ||
[[Category: Abh Mod Weapon Part]] | [[Category: Abh Mod Weapon Part]] | ||
[[Category: Abh Mod 0.6.2]] | [[Category: Abh Mod 0.6.2]] |
Latest revision as of 12:39, 3 December 2019
Overview
The Mine Dispenser 2 was introduced in 0.6.2.
Usage
It requires a lot of missile parts and antimatter. It releases a self-replicating and cloaking mine. In attack mode it will immediately seek out targets. In defense mode the mine can be deployed to create a mine field.
Building recommendations
Changes
- 0.6.2 Health was raised from a ratio of 1.5 for armored parts to 3.0, inline with vanilla, which was raised from 2.0 to 3.0 to 4.0 in Cosmoteer 0.14.7.
- 0.7.2 Antimatter consumption reduced to 1/4, the same as mini torpedoes.