Difference between revisions of "Game Mechanics"

From Cosmoteer Wiki
Jump to: navigation, search
(Created page with "{{stub}} ==Ship Construction== * Basic Replaceable Parts ===Defense=== * Penetration * Part Explosion ===Power=== * Power Management ===Weapons=== * Wea...")
 
(Ship Construction: note re singleplayer pricing)
 
Line 2: Line 2:
  
 
==Ship Construction==
 
==Ship Construction==
 +
Note that in singleplayer, selling a part gives a 100% refund, unless you've engaged in combat or done an FTL jump since buying it, in which case it only gives a 75% refund. Re-buying a part that you previously sold is done at the same price you sold it for (100% or 75%), unless you've engaged in combat or made an FTL jump since selling it, in which case you always pay 100%.<sup>[https://forum.cosmoteer.net/d/5491-thirteen-minor-improvement-suggestions/9]</sup>
 +
 
* [[Basic Replaceable Parts]]
 
* [[Basic Replaceable Parts]]
  
Line 16: Line 18:
 
* [[Theory on specific weapons]]
 
* [[Theory on specific weapons]]
 
* [[Munition]]
 
* [[Munition]]
 
 
  
 
==Gameplay==
 
==Gameplay==

Latest revision as of 05:40, 1 May 2018


Ship Construction

Note that in singleplayer, selling a part gives a 100% refund, unless you've engaged in combat or done an FTL jump since buying it, in which case it only gives a 75% refund. Re-buying a part that you previously sold is done at the same price you sold it for (100% or 75%), unless you've engaged in combat or made an FTL jump since selling it, in which case you always pay 100%.[1]

Defense

Power


Weapons

Gameplay

Crew

Main article: Crew

Ship Flight Control

Ship Management

AI

Main article: AI:AI Main Page


See Also