Difference between revisions of "Structure"

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(Grammatical improvements)
 
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{{Part types}}
 
{{Part types}}
 
[[Category: Part]]
 
[[Category: Part]]
[[Category: Weapon Part]]
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[[Category: Part Miscellaneous]]

Latest revision as of 17:08, 6 June 2019


Structure icon.png
Structure
Part information
EditorGroup:

Miscellaneous

Penetration:

0

update:

0.12



The primary purpose of structure is to hold your ship together. There are 4 types of structure in the game. When parts are destroyed, structure is left behind.

As of Cosmoteer 0.12.11 structure parts can be self-destructed. This allows them to be used to separate a child ship from the mothership.

Statistics

Structure Part
1x1 1x1 wedge 1x2 wedge
Health 1000 500 1000
Movement 0.3 N/A N/A
Mass 0.333 0.1665 0.333
Cost 50 25 50

Damage

Structure behaves much differently from other parts. Its the only part which uses structural health type. When hit by a projectile, the projectile will damage the structural health and continue on its path. Missiles are the exception, and will detonate on hit.